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Thread: C&C tiberium wars Advanced flame tank

  1. #51
    Anodized cyclonite's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Quote Originally Posted by Munty View Post
    Good grief man what is all this crayzee stuff?! Looks incredibly impressive but I've no idea what any of it is Keep up the good work, whatever it is lol
    The PS3 needs a stable power supply which can run directly on a battery.
    This power supply can convert 8-24 V input to 12 V stabilised up to 25 Amp

    By doing this I eliminate various power conversions which cost a lot of energy.


    The other pcb's control all sensors, servos and motors.
    It also regulates the ignition systems and valves for the flamethrowers.

  2. #52
    Will YOU be ready when the zombies rise? x88x's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Heheheheh, looks like fun. Interesting power connections on those boards...final going to be bolt-on?
    That we enjoy great advantages from the inventions of others, we should be glad of an opportunity to serve others by any invention of ours, and this we should do freely and generously.
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    TBCS 5TB Club :: coilgun :: bench PSU :: mightyMite :: Zeus :: E15 Magna EV

  3. #53
    The floppy drive is no longer obsolete. AmEv's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    "Ignition systems"... Wait, what???????
    Two years. They were great. Let's make the next ones even better!

    Tri.fecta

  4. #54
    Anodized cyclonite's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Quote Originally Posted by x88x View Post
    Heheheheh, looks like fun. Interesting power connections on those boards...final going to be bolt-on?
    Yes, I couldn't find the correct PS3 connectors and didn't want to destroy my good 220V PSU so I will just bolt on some thick cables to my 12V PSU and the PS3

    Quote Originally Posted by AmEv View Post
    "Ignition systems"... Wait, what???????
    Didn't I mention this was a flame tank?

    For completeness of this log I will provide the video where I test the flamethrower.
    NOTE: the tank will be controlling all these actions automatically with the PCB's I just posted here.

  5. #55
    The floppy drive is no longer obsolete. AmEv's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Touché.


    Attach a UPS, make sure it is fully movable, and mini terrorism office pranks war victory



    BTW, I envy your solder skills. I try with 18 gauge wires, and I still end up with this globby mess.
    Two years. They were great. Let's make the next ones even better!

    Tri.fecta

  6. #56
    Anodized cyclonite's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Quote Originally Posted by AmEv View Post
    Touché.

    Attach a UPS, make sure it is fully movable, and mini terrorism office pranks war victory
    Hehe an UPS is not needed, the PSU print above allows me to run the PS3 natively on an 12 V battery.
    And a battery will be incorporated.

    What I am making is an fully functional casemod / robot (with flame thrower capabilities)

    I will create an docking station which will hook the internal PS3 up to my beamer and charge the battery automatically.

    BTW, I envy your solder skills. I try with 18 gauge wires, and I still end up with this globby mess.
    Thanks, it is all about practice....

  7. #57
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    Default Re: C&C tiberium wars Advanced flame tank

    i can see it now, you're going to be sitting there playing some game and suddenly your tank is going to turn on you and flame you.

  8. #58
    Anodized cyclonite's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Quote Originally Posted by xr4man View Post
    i can see it now, you're going to be sitting there playing some game and suddenly your tank is going to turn on you and flame you.
    you never know brings gaming to a whole new dimension!

    But I plan to have some safety features embedded, don't want to burn down my garage

    btw: my software should obey these laws:
    http://en.wikipedia.org/wiki/Three_Laws_of_Robotics

    1. A robot may not injure a human being or, through inaction, allow a human being to come to harm.
    2. A robot must obey any orders given to it by human beings, except where such orders would conflict with the First Law.
    3. A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.

  9. #59
    The floppy drive is no longer obsolete. AmEv's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    RRRrrrr...

    Your. Wish. Is. My. Command.

    CREEAaaakkKKKK...

    lol




    Oh, sheesh. Now I've got MS Sam on my mind.
    Two years. They were great. Let's make the next ones even better!

    Tri.fecta

  10. #60
    Anodized cyclonite's Avatar
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    Default Re: C&C tiberium wars Advanced flame tank

    Quote Originally Posted by AmEv View Post
    RRRrrrr...

    Your. Wish. Is. My. Command.

    CREEAaaakkKKKK...

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