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  #31  
Old 10-24-2005, 01:31 AM
Dark-hobo Dark-hobo is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

@lorddarkwolf

two words, "Computer graphics", that is why he cannot work in the movie biz :/. No one wants mecahnical stuff anymore really. Whats the point when it can all be done in CG for less cost.

Also he could just not want to .

@Willetfx

You have some crazy talent. I cannot wait to see this thing finished! What are the internals going to be?
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  #32  
Old 10-25-2005, 07:42 PM
[DGN]Nexus [DGN]Nexus is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

Quote:
Originally Posted by Dark-hobo
two words, "Computer graphics", that is why he cannot work in the movie biz :/. No one wants mecahnical stuff anymore really. Whats the point when it can all be done in CG for less cost.
The movie AVP was done via animatronics... people still use them for different things...
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  #33  
Old 10-26-2005, 12:30 AM
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Crimson Sky Crimson Sky is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

Quote:
Originally Posted by Dark-hobo
@lorddarkwolf

two words, "Computer graphics", that is why he cannot work in the movie biz :/. No one wants mecahnical stuff anymore really. Whats the point when it can all be done in CG for less cost.

Also he could just not want to .

@Willetfx

You have some crazy talent. I cannot wait to see this thing finished! What are the internals going to be?
actually mechanical FX are still a huge part of specialFX--just not for applications where CGI is more flexible and less expensive. Most really good FX are a combination of both hardcore mechanical and CGI--
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  #34  
Old 10-26-2005, 06:46 PM
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willettfx willettfx is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

the teeth



The like CGI Too!
Sky is Right, Most really good FX are a combination of both hardcore mechanical and CGI--
Thanks
gary
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  #35  
Old 10-26-2005, 07:35 PM
wingman358 wingman358 is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

DAYUM! Those are some nice lookin' teeth, Gary. Looks like this is going to come out awesome.
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  #36  
Old 10-26-2005, 09:37 PM
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willettfx willettfx is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

How I finish dental acrylic

Placeing the teeth in clay ,Starting sculpt.

Thanks Wingman
Gary
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  #37  
Old 10-27-2005, 07:45 AM
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Default Re: Animatronic eye prototype for the new MONSTERMOD

Not trying to insult you but that last picture is funny.
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  #38  
Old 10-27-2005, 08:28 AM
Malatory Malatory is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

Looking really good.

I also like the last one .. But I think its more of a look like I did something wrong and I am not going to tell.

once all done I think someone needs to floss a little more.
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  #39  
Old 10-27-2005, 01:23 PM
Bum Bum is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

That's a clever little rig with the 3 ball-grinders put together. I really like the detail of your sculpting. The bulge in the gums from the root of the tooth. A neccesary detail for your job but you put that sort of detail in all the sculpting. Very Sharp.
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  #40  
Old 10-27-2005, 03:43 PM
snefan snefan is offline
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Default Re: Animatronic eye prototype for the new MONSTERMOD

sweet!

put those teeth in some old granny's mouth!
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