Not sure if it matters as the build is over now but I couldn't see the images on the first page of this project. Great work though, neat design. Love the sliding cover for the I/O panel!
Not sure if it matters as the build is over now but I couldn't see the images on the first page of this project. Great work though, neat design. Love the sliding cover for the I/O panel!
Hi Munty, I put the photos on the free web space my ISP provide but unfortunately they had some major problems a while ago and a lot of data including my photos was lost, they said as it's free web space they don't keep any backups of data uploaded to it and I also no longer have all the original photos so that is why I attempted to start again and post what photos I still had to try and make some sense of the build, in future I might post the photos to a host like Flicker it might be safer!
The beauty of using the tubing for the frame is it has a 6mm slot on three sides so you can fit 2-3mm plexi in the slot and then place another piece behind it and you have a sliding panel, I intend to use it again![]()
Wow this project became a distant memory but it's good to see it turned out pretty damn sweet Beta-brain +rep for finishing.
my 1st scratch case made july 2008 (finding my feet)
Air Cube prototype (fin jan 2009) (still finding my feet)
Air Cube v2 now with added cpc stack (fin aug 2010) (getting better)
Project Stealthlow (fin sep 2011) (much improvement)
Lean and Green - modular dual PC scratch build - Paused
Midlag Crisis
Thanks a lot Waynio, It certainly did turn into a ridiculously long time for a relatively simple build but it was because of illness, you need to try and have some goals to aim at when your ill for a long time and getting this build finished was a goal, that and the fact that I really hate not finishing things properly.
The good thing about getting a project finished is that even if you never use it again you can happily rob parts from it for another project knowing that you finished it, if you take parts from an unfinished build that often makes it much harder to return to that build and finish it in my experience![]()