Let's imagine, if we will, that I am a game designer and I have a game in the works that I believe will work better than it has so far if it were split into chapters. Episodes, as you will. It would be a fun few hours per episode, with the ability to save your progress and take it forward. It's no big production, a 16-bit JRPG clone that's heavy on story and exposition but has a pretty complex underpinning for the combat system.
If I wanted to make something available like that, with episodes in something akin to six-month releases, what would you consider fair to pay? Any justifications as to why that price?